In 2007, the University of Kentucky Libraries developed a program designed to help staff become familiar with social media. It was determined – accurately – that our students were fast adopting a new level of communication that was going to become the new norm – and we had to adapt in order to communicate effectively in the fast approaching future. But as a whole, we were woefully behind in our ability to communicate via social mediatools. Through this program, we learned how to blog (various platforms), use Facebook, MySpace, Twitter, Bitly, Linkedin, RSS Feed Readers, Link Aggregators, and for extra credit: Second Life. It was essentially a ‘play as you go’ structure – we were allowed about 2 weeks per tool for testing during work time. This allowed us the flexibility to learn how to use these tools while avoiding negative impact on our work duties. The balance was perfect, and I don’t think I’ve ever had so much fun at work – it gave us new energy, fostered collaboration, inspiration, and built new friendships among the staff – several friendships and collaborations emerged across campus. A lot can be said for allowing adults the opportunity to play in creative ways. I know it was the best investment they could have ever made, and it worked like a charm.
Until they mentioned SL, I had never really heard anything about it – but upon their introduction, we learned that the University had already purchased an island and was developing the space for educational purposes. A replica of our library had already been built, complete with a reference desk for information and a meeting place for several groups, including other Kentucky librarians and educators from across the state. There were other departments on the island such as Fine Arts, Drug Endangered Children Network, Political Science, E-Learning, Admissions, Psychology, Medical, etc. It was a very nice sampling of educational projects, operating together on this virtual island.
- Toured art gallery openings and original art installations that can only be experienced in 3D worlds.
- Attended live theater and musical performances.
- Danced with Abraham Lincoln AND Henry VIII!
- Given instructional genealogy and library presentations (more on that in a second).
- Attended live performances of Shakespeare plays (while dressed as Queen Elizabeth I) held in a replica of the Globe Theatre.
- Participated in a group discussion with reference librarians from around the world.
- Toured ancient Egyptian and European Renaissance cities.
- Attended memorial services for both colleagues and celebrities – and fundraising events after national tragedies.
- Edited a virtual library magazine.
- Curated and constructed exhibits – about quilts, the horse racing industry, and now genealogy.
- Attended Church services, political rallies, book talks, poetry readings, writing workshops, and toured interstellar space stations.
- Formed friendships professional relationships that are on target to last a lifetime.
- Just Genealogy: A place developed by genealogy’s own Dear Myrtle (Clarise Beaumont in SL) as a meeting space and social/educational haven for all things genealogy. You will find various groups meeting here for small group discussions, presentations, social gatherings, or just dancing.
- Second Life Virtual Genealogical Society: Also meets at Just Genealogy, but is a real organization that requires yearly dues for membership and is a part of the FGS network of organizations. Dues are very small, about $5.00 per year – making you an FGS member! They also host a monthly NGSQ Study Group which provides deeper discussions of a previously assigned NGSQ article. (This year, the focus is on DNA related articles!)
- APG SL Chapter: A real APG chapter with officers, projects, and presentations. You have to be an APG member in Real Life (RL) to be an officer in this chapter, but the SL activities are open to everyone. They focus heavily on education through discussions and presentations. This chapter was the recipient of the APG Golden Chapter Award in 2012!
In late fall 2017, the University of Kentucky Island was deleted/erased from the metaverse, which really was a full 10 years of use – they purchased the island in 2007, building the first structures and developing infrastructure to open fully in early spring 2008. Such a sad day, but, I know for certain that it was not a rejection of the technology that killed the island – but rather, a series of financial events that created a perfect storm. When the island was born, there was a significant educational discount which most universities took advantage of – but just as the recession was hitting, and budgets were cut, SL removed or drastically reduced this educational discount – effectively ensuring that some of the first cuts to go, nationwide, would be virtual classrooms/realms. Most did not survive this double whammy, and as the collegial network shrank, so did the activity. The only things that appear to continue with gusto, are international educational groups. There are multiple professional conferences that take place in SL each year which draw hundreds of faculty members from around the globe.
One final note: It has truly been a unique, yet odd, experience. Prior to technology, the term “avatar” was related to spiritual activity, namely via Hinduism: “a manifestation of a deity or released soul in bodily form on earth; an incarnate divine teacher.” Somehow, this fits the modern evolution as well. It is truly surprising how the avatar becomes anextension of your RL persona through emotions and relationships and learning. And yet, while I view her as an extension of me in the professional world, after 10 years, it is odd to see that she does not age as I do. When I first created my avatar, I was in my mid-30s and much thinner, and she now reflects that previous appearance – her waistline did not expand as mine has over the years – nor is she forming wrinkles with time. In 20 years, will she still exist, as she does now, without aging, as I continue to grow older? I suspect she will as long as SL exists – but isn’t it ironic? As we age, we do not think of ourselves as older or old – we still view the world as a young person, despite how adulting may alter our attitude. As I said before, do not underestimate the value of creative play and learning – it keeps the noggin young – and as you get lost in the virtual realm of youth and limitless exploration, you can also advance your genealogy literacy skills!
See you “in-world”! (See below for a video about getting started!)